Island of Fire Mountain: DW2: A Dungeon World Adventure

By Johnstone Metzger

Island of fireside Mountain is an introductory event module for the Dungeon international myth role-playing game.

A small island within the South Seas. A lone castle tormented by cannibal hordes and a race of monsters. a boat, wrecked at the rocks of the a long way shore, lacking all its workforce and passengers. An old urban that stands in ruins, guarded through the very components themselves, and rumoured to be filled with ghosts. All this and extra lie awaiting a band of intrepid adventurers. Will they bring about peace and prosperity to the island, or purely depart the whole international in ruins within the try? Come ashore, and discover for yourself!

Inside this experience module you are going to find:

  • A whole island, with a variety of warring factions and a ruined city.
  • New monsters, characters, and magical goods to vex or relief the PCs.
  • Customized beginning techniques and recommendation approximately asking the avid gamers questions that give a contribution to the environment, whereas maintaining the island a mysterious position for them to explore.
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    Secrets of San Francisco: A 1920s Sourcebook for the City By the Bay (Call of Cthulhu Horror Roleplaying)

    By Cody Goodfellow, David Conyers, Brian M. Sammons

    In all of North the United States there is not any extra excellent intersection of weather, tradition, and colourful background than San Francisco the end result of show up future, the Golden Gate to the Pacific Ocean, and the treasure condo of the wealth of the good California Gold Rush. Purged of her wild, anarchic prior via a devastating earthquake and hearth before everything of the 20 th century, San Francisco has emerged because the such a lot cosmopolitan urban at the West Coast.

    San Francisco is deceptively old; its historical past shrouded in a fog of fake domesticity. The Bay region has recognized many masters, each one leaving a particular mark upon the land. As San Francisco blossoms it draws fugitives and practitioners of unorthodox faiths from the world over. stories of the sector think mythic proportions because it turns into the main ethnically varied, and such a lot lawless, position in the US.

    SECRETS OF SAN FRANCISCO offers very good history for a choice of Cthulhu crusade set within the Bay zone of the Nineteen Twenties. It comprises city geography, civic background, learn venues, and mythos lore. Many interval pictures are supplied and dozens of old figures are brought, together with a number of who collaborated and corresponded with Lovecraft. listed below are supplied descriptions of the place San Franciscan s are despatched after they holiday the legislation, cross insane, or pass-beyond. listed here are the attractions, sounds, and secrets and techniques of this position that makes it a different city.

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    Pathfinder RPG: Ultimate Equipment (Pathfinder Roleplaying Game)

    By Jason Bulmahn

    Equipment up your Pathfinder RPG personality common with this large catalog of hundreds of thousands of magic goods, alchemical apparatus, guns, and adventuring equipment! Lavishly illustrated with 1000's of full-color illustrations and arranged in a brand new, easy-to-reference structure that teams magic goods via "slot," final apparatus varieties all magical and mundane apparatus published within the hardcover Pathfinder Roleplaying online game line to-date with plenty and hundreds new goods to create the main complete treasure source ever created for the Pathfinder RPG! excellent for gamers trying to equipment out their characters or video game Masters seeking to inventory a dungeon with applicable treasure, final gear is a superb source for each Pathfinder RPG crusade!

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    Ananasi: Changing Breed Book 7 (Werewolf: The Apocalypse)

    To Create a brand new global The previous One has to be Destroyed! forged as monsters, villains and rogues, the novas of the Teragen are hated via undertaking Utopia, vilified via the media, and worshipped by means of misfits, outcasts and rebels in every single place. Led by way of the robust and charismatic Divis Mal, the Teragen search to create a brand new Eden for the Quantum born. yet there may be no salvation with out sacrifice. as soon as the Teragen offers with the delicate and undeserving baselines, a daring new civilization of novas will blossom of their position. Aberrant: Teragen includes the background of the circulation Utopia likes to hate, and the deviant personalities that force it. It’s additionally brimming with new powers, together with the unusual ideas utilized by Terats to accommodate Taint. Are you nova sufficient for the secrets and techniques during this booklet?

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    Terrors of the Ancient World: A Dungeon World Monster Manual (MM1)

    By Johnstone Metzger

    Terrors of the traditional international is a suite of monsters to enliven your Dungeon international online game. inside of this e-book you will discover over a dozen new monsters, them all illustrated in excellent complete colour.

    Each monster comes with a few blend of experience hooks, customized strikes, traps, fronts and hazards, magical goods, or even a few maps. Demons could be summoned and bargained with, gods could be worshipped in alternate for brand new spells and different particular powers.

    There are gods to your adventurers to worship, demons for them to summon, and monsters for them to slay-or be slain by way of!

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    Digital Web 2.0 (Mage: The Ascension)

    By Phil Brucato, Roger Gaudreau, Jaymi Wiley, Jennifer Clodius, Jesse Heinig, S. John Ross

    Welcome to the Web

    Things switch quick in our on-line world. Years in the past, this dwelling size used to be the playground of an elite few. although, the acceleration of the net, the unfold of cyber-culture and the good Crash of '97 (you suggest you haven't heard of it? Where've you been?) have shaken this "frontier" to its Otherworldly foundations. Here's your probability to take a tour.

    There is going the Neighborhood

    This revised, ransacked and carefully redone examine Mage's our on-line world stands by itself, no longer basically as a moment variation, yet as an all-new examine the true web. This publication explores the nation-states, humans and powers of the net, and offers all-new ideas for digital magick. The Ascension warfare keeps, even in our on-line world.

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    Monster of the Week (Revised Edition)

    By Fred Hicks, Michael Sands

    Most folk don’t think in monsters, yet you recognize the reality. They’re genuine, and it’s your job to deliver them down. This revised variation of Monster of the Week brings that event to life.

    Monster of the Week is a standalone action-horror RPG for 3-5 humans. Hunt highschool beasties a l. a. Buffy the Vampire Slayer, shuttle the rustic to deliver down unnatural creatures just like the Winchester brothers of Supernatural, or head up the govt research like Mulder and Scully. This e-book comprises every thing you must take on Bigfoot, collar a chupacabra, and force away demons.

    In this revised variation, you’ll find:

  • Character production ideas to deliver your hunter to existence and create a cohesive searching team.
  • Eight easy strikes to enquire and take care of monsters.
  • An easy-to-use approach in accordance with the preferred Apocalypse international RPG.
  • Thorough mystery-creation instruments and ready-to-play mysteries.
  • New fabric together with an introductory secret; instance monsters like Balkan vampires, ghouls, and spore trolls; and hunter forms just like the Crooked and the Spell-Slinger.
  • Grab the fireside poker and open your spell ebook. That monster’s happening!

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    Damnation View

    By Matthew Grau, Fraser McKay

    Time waits for nobody. The Disciples of the Rapine hurricane throw themselves with renewed fervor opposed to the beleaguered troops preserving the traces of the East. the recent Earth govt desperately searches for a plan to force the alien bugs from their final bastion of protection. Deep in the darkish areas whatever historic and primal stirs, able to present the realm with its unspeakable presence once more. And someplace, the youngsters of the fish-god locate misplaced issues that have been larger left lost.

    This is how the top starts off. Welcome to 2086.

    Discover new breakthroughs that will supply humanity a miles wanted facet - yet at what price? undergo a deadly disease of road crime, eroding the areas the place humans as soon as felt secure. Watch in surprise on the lengths the Nazzadi are prepared to visit police their very own style. And quietly, anything new is born in the darkest pits of the Chrysalis company. discover a yr within the unusual Aeon or lose your self within the lies and fake it isn’t happening.

    Nowhere else will you discover a surroundings like this.

    Inside this e-book you are going to find:

  • A carrying on with unique exploration of the Aeon warfare, detailing the $64000 occasions of 2086 and every little thing that is going with them.
  • Seven items of provocative brief fiction to aid painting the texture of the surroundings, together with a four-page comic.
  • A examine popular culture within the unusual Aeon, so as to add extra precise taste in your game.
  • An exploration of 4 smaller year-long plots that may be utilized in any video game, with feedback on easy methods to weave them into your latest story.
  • A designated examine 4 significant parts of the overarcing CthulhuTech storyline, together with the battle opposed to the Disciples of the Rapine hurricane in China, the ongoing quest of the Esoteric Order of Dagon to discover their misplaced urban, the Eldritch Society’s research into the Chrysalis Corporation’s plans within the Pacific Northwest, and the Migou’s invasion of North America.
  • Ready-to-run tales for every significant storyline that positioned your Characters entrance and heart for the largest motion within the setting.
  • The choice to play as certainly one of 3 robust new professions in the mystery New Earth executive organization identified purely as specified Services.
  • This booklet is intended for use with the CthulhuTech storytelling video game and calls for the middle Book.

    This e-book is meant for mature readers. It comprises darkish and tense content material and photographs. Reader discretion is suggested.

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    Lodges: The Splintered (Werewolf: the Forsaken)

    By Chuck Wendig, Aaron Dembski-Bowden, James Comer, Steven Marsh

    "Welcome to our land, my brothers within the blood of the wolf. It was once clever of you to strategy us humbly, for we're beneficiant and sort to those that don't draw our anger. Come and let us know tales of the beasts you will have torn aside, the foes you've got defeated, the lads and girls you could have enjoyed. after which we will hunt jointly, host and visitor, and we will see who the dakini worry more."
    Karna Blood-Armor, Rahu of the hotel of the Sacred Thread

    This ebook includes:

    * 22 new resorts representing the werewolves of the area, from Poland to Japan to Antarctica

    * New presents, rites, advantages and fetishes for the choose, in addition to pattern characters to force a brand new story

    * additional info on editing inns to fit a brand new locale or an altered objective

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    The Dying Earth Roleplaying Game (Dying Earth RPG)

    By Robin D. Laws, John Snead, Peter Freeman

    A destiny, unimaginably distant…
    The sunlight, now in its dotage is a swollen maroon orb. It stutters and blinks. At any second it can eventually move out.

    Earth, immensely old…
    Dig at any place and discover a buried urban or the shore of a vanished sea. Deodand-haunted woods stretch from decadent Kaiin to the Land of the Falling Wall. Erbs and grue hunt within the wilds. remoted villages embody wonderful customs. better cities want debauchery and mincing murder.

    Magic, wealthy and colourful…
    Enchantment shapes the area. Any dabbler could be aware of a number of basic cantraps. Magicians in lavish manses fight to grasp Earth’s final nice spells, whereas omnipotent cabals intrigue opposed to opponents or plot revenge for historical feuds.

    Visit the death Earth

    Enter this vibrant global within the first roleplaying online game approved through grasp fantasist Jack Vance. right here a flashing sword is less significant than nimble wits, persuasive words,and an exceptional experience of fashion.Create an adventurer for any of 3 other kinds of reports: a regular mortal corresponding to Cugel the shrewdpermanent, surviving through wits and crafty an formidable magician looking for misplaced lore, like Turjan of Miir a best mage to rank with Rhialto the Marvellous, commanding the all-powerful yet quarrelsome sandestins.
    The loss of life Earth positive factors effortless, fast-playing principles that motivate creativity and interplay. No wisdom of Jack Vance’s paintings is required for play,but lovers of the tales will benefit from the complete precis of the world’s areas, creatures,and identified spells

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