In a Wicked Age

By D. Vincent Baker

During this depraved age...

...Gods, demons and mortals deal with each other for power...

...Law and civilization are new, and nobody is their master...

...A basic midwife can set in movement the downfall of tyrants and nice empires...

...Your beginning isn't yours to settle on, yet your destiny is what you are making it.

In a depraved Age
sword & sorcery roleplaying


Indie RPG - 2008 - Runner Up in so much cutting edge Game
Combines the hoariest of old-school traditions -- the random stumble upon -- with the last word in story-building.

Indie RPG - 2008 - Runner Up in online game of the Year
Influential, intuitive and evocative, In a depraved Age... places the existence again into myth function play. Eschewing heavy environment for punchy events new release, the sport additionally re-defines the relationships among the characters and the avid gamers. Over shadowed via the catchiness of the Oracles, prolonged play of the sport has the aptitude to create tale with the complexity of novelistic or epic structure.

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Victorian Lost (Changeling: the Lost)

By Travis Stout, Jess Hartley, John Snead, Joseph D. Carriker Jr., Andrew Peregrine

Victorian misplaced: A Maze of Smoke and Hedge is a old environment for Changeling: The misplaced. This publication comprises details at the past due Victorian period, together with either real historical past and fanciful imaginings of this time. You'll locate discussions of the sometimes violent tensions among the wealthy and the hundreds of the bad who labored of their factories and houses. This booklet additionally examines the competing visions of rural and concrete existence. a few observed the geographical region as natural and towns as corrupt, whereas others seen rural parts as ignorant and backwards, and towns as facilities of growth and invention.

This booklet includes:

• surroundings fabric and participant and Storyteller suggestion for operating Changeling video games within the past due Victorian Era.
• New and up to date agreement clauses, in addition to new kiths.
• a brief serial in your chronicle, in addition to a pre-generated Victorian motley: the again Stairs Mob.

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Pour L'Amour et Liberte: The Book of Houses 2 (Changeling: The Dreaming)

By Jackie Cassada, Nicky Rea

A Darkened Sky

With the disappearance of the excessive King, a kick back of iciness spreads around the land - now's the sunrise of the Unseelie court docket! as soon as the Courts traded rulership - Seelie governed the summer season months and the Unseelie the iciness, yet because the Shattering the Seelie have reigned best whereas the Unseelie patiently waited. With David Arty long gone, wintry weather has began to set in and the noble homes of the Unseelie courtroom organize to take their right areas because the rulers of the land of Concordia. All Hail Discordia.

A Darkened Soul

The publication of homes II deals a glance on the 3 such a lot in demand homes of the Unseelie courtroom. each one has its personal plans for the arriving wintry weather and every has its personal technique of reaching them. inside of you'll find the historical past of the Unseelie Courts, from their historic betrayals to their modern-day treacheries.

an entire advisor to the Unseelie homes: Ailil, Balor and Leanhaun
New benefits and Flaws, Treasures adn even a brand new Art
New insights into the plans of the Unseelie court docket and the way they plan to accommodate the disappearance of the excessive King

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Cthulhu Now (Call of Cthulhu)

By Keith Herber, William A. Barton

Sleek firearms, forensics, and occupations, plus 4 smooth role-playing adventures.

[from again of book]
Cthulhu and the outdated Ones stay strong within the half-century seeing that Lovecraft's demise. The globe is well-explored, however the darkness inside men's souls is unfathomed. Now human fortunes surround Cthulhu and the H-Bomb too! Does expertise reduction the fight for sturdy, or is it helpless opposed to forces from past area and time?

This is a corebook for 1990's name of cthulhu adventures.

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Dead Magic *OP

By Chris Tang

Civilizations upward thrust and fall throughout seas of time. alongside the way in which, every one tradition fosters its personal mystic traditions. while mages of the current search for solutions some time past, they lay naked the main terrifying - and effective - of humanity's superstitions. Such magics have been forbidden even within the brutal cultures of a long time long gone; what bad secrets and techniques do they carry for mages today?

From the early days of civilization in Mesopotamia and Africa, to the philosophies of Greece and Rome and the mysteries of important the US, Dead Magic explores the mystic background of misplaced civilizations all over the world. this can be no go back and forth advisor for mages, although - those have been cultures that practiced negative, blood-drenched rites and consciousness-shattering rituals. Unearth those secrets and techniques and desire that you simply continue to exist.

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Fallen Suns ( Rogue Trader Adventure - WarpStorm Part 3)

By Owen Barnes, Tim Huckelbery, Tim Cox, Jason Marker

A strong strength has woke up from its shut eye someplace deep in the Hecaton Rifts, and if left unchecked it's going to spell yes doom for the denizens of within sight sectors. As this historical evil threatens to break either the Koronos Expanse and the Calixis area, are you able to and your fellow Explorers study the reality of its mysterious origins?

Fallen Suns is the 3rd and ultimate instalment within the Warpstorm Trilogy for Rogue dealer! A misplaced Eldar Craftworld has all started a gloomy voyage of demise and catastrophe, and simply the Rogue investors of the Koronus Expanse stand within the method of its rampage. trip right into a perilous realm of insanity and old hate; from Footfall to the Serpenta??s Cradle and past, you want to make universal reason with allies outdated and new in the event that they are to outlive. The destiny of the Koronus Expanse hangs within the balance!

Fallen Suns should be performed as a standalone experience, or as a part of the gripping sequence of adventures that started with the occasions of The Frozen Reaches and persevered via fort of Skulls.

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Earthdawn Gamemaster's Guide (3rd Edition)

By Carsten Damm, James Flowers

[Please observe, this PDF can't be opened with the Foxit PDF viewer. I don't comprehend the technical purposes yet that's the way it is. Adobe reader will paintings simply high quality however]

Before technological know-how, prior to heritage, an period of magic existed in our world's dim earlier. Magic flowed freely, touching each point of the lives of guys and ladies of the Namegiver races. It used to be an age of heroes, an age of fantastical deeds and legendary tales. It used to be the Age of Legend. because the point of magic rose, so did the chance, luring Horrors from the depths of astral space-nightmare creatures devouring all lifestyles of their course. For 4 centuries, complete international locations concealed underground because the Horrors devastated their lands, a gloomy time that grew to become referred to as the Scourge. A century in the past, the folk of Barsaive emerged from their sealed kaers and citadels. Trolls, dwarfs, elves, orks, and people reside facet by way of facet with unique races: the lizardlike t'skrang, the small, winged windlings, and the earthen obsidimen. Fantastical creatures live once again within the forests and jungles. Arcane energies provide strength to these prepared to benefit the methods of magic. Earthdawn is a delusion role-playing online game set in an international of excessive event, excessive magic, and negative chance. The Earthdawn Gamemaster's advisor offers revised video game mechanics, large environment fabric, guidance for growing campaigns in Barsaive, info on creatures, dragons, Horrors, spirits, magical treasures, and lots more and plenty extra!

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Thieves of Tharbad (MERP ICE #8050)

By Lisa J. Evans, Walter H. Hunt, Evan Jamieson, Richard Meyer, Robert G. Traynor

This product information the most important buying and selling urban west of the Misty Mountains, a urban teeming with cutthroats and thieves. Rescue the Princess of Cardolan's stolen tiara and support get a divorce the complicated smuggling ring.

Tharbad used to be based within the moment Age through Tar-Aldarion as an inland port for his fleet to exploit whereas exploring the internal of Middle-earth... Its vast avenues, public parks and good laid out streets have been the envy of different northern towns, for Tharbad was once equipped through the Numenorians on the top in their energy. but the years haven't been style to Tharbad... even if a lot grandeur is still, such a lot sections of town have fallen into decay.

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